In what ways does your media product use, develop or challenge forms and conventions of real media products? 
My music magazine matches up well with existing media as like most magazines in the most magazines in the rock music genre it has a clear focal point in the form of the main character who is in the centre of the front cover, and double page spread as well as my use of a mast head and a bar code which are typical of the magazine conventions. My magazine developes some of these typical conventions in particular the style of background I have chosen for my main character to stand against as I have chosen to use a black background with red effects. I chose this background for my front cover as it made the main character stand out from the background this was to show that he is the focal point of my magazine and to stop him having less of a impact like in other magazines. Such as the Kerrang magazine cover bellow as my eye is drawn first to the text in the center of the cover page before enything else. My final magazine has developed a lot more then draft piece as the Draft piece followed a restricted number of the conventions linked to this genre even though it's basic structure was build on existing media text. I used alot more of the conventions used in ------ magazine in the creation of my draft. Which after analysing my draft I decided to remove some of the conventions as I felt they did not match the genre of the text that I was trying to create.
The title of the magazine Graphology/page layouts Costumes, props, iconography used to reflect genre Camerawork and framing of images Title, article, header etc font and style Genre and how the magazine cover, contents and spread suggests it How your artist(s) are represented Colour scheme
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